The team kicked off their update with reassurance their primary focus has been bug fixes and releasing major updates; the next one of which is due next week and will be the fourth patch since the simulator was released.
Microsoft expanded on this by stating their Feedback Snapshots and Development Roadmaps will be updated more frequently as they tweak information and plans.
The first key talking point of the update was the VR closed beta.
It was said the team is evaluating the PC specifications in the applications users sent and that further information will be released once emails have been sent to successful applicants.
There was also a new Partnership Series video; this time about Aerosoft and their role in the production of the boxed edition of Microsoft Flight Simulator.
An overview of the upcoming patch was another part of the development update. This was outlined as follows:
The Development Roadmap was the next item on the list and remains mostly unchanged since the last iteration.
It can be seen, however, that their Around the World video series has been back by two weeks, as has more Feature Discovery Series episodes.
On top of this, Microsoft has introduced a new Feedback Snapshot that adds a trends tracker, as well as status and planned release columns.
For example, the second-highest issue – Buildings Much Too High In 188.8.131.52 Patch – has been fixed and is due to be rolled out in update four next week.
The top issue on the other hand – Garmin G1000/G3000 & Autopilot Related Issues – has yet to see any work start but is planned to be fixed in six updates’ time.
The SDK was another aspect the team wrote about, where they said recent work has been applied to the following areas in DevMode:
As for WebAssembly:
“We are fixing the external FsPackageTool for users of the Steam version of the game.”
The next update and development update is to be released next week.
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