VerticalSim Releases Tampa Intl. Airport

Saturday, June 13, 2020

After more than two years in development, VerticalSim has finally completed its development of Tampa International Airport.

A complete redevelopment form the previous freeware airport, the rendition brings Tampa Airport up to date, taking into account of any major changes and expansions in 2020. Textures are high res with photorealism, sourced from high-res cameras. Hand Place autogen populates across the surrounding perimeter of the airport, perfectly landscaped with PBR ground textures, with AO baked groundwork for added depth, plus thousands of hand placed custom vegetation. The airport features custom terrain mesh for modelled underpasses. Expanding the coverage, an optional freeware downtown rendition of Tampa is included. Animated cars and ground service vehicles crawls across to bring life into your experience. Apart from adopting current community standards such as SAM support, the airport is designed to be compatible with VStates Florida, and Orbx TrueEarth Florida.

Feature List:

  • 2020 Airport layout
  • High-resolution textures taken with high-res cameras
  • Surrounding Autogen Hand Placed
  • High Resolution PBR Ground Textures
  • Sam Custom High detailed jetways (specific per airline and airside)
  • Compatibility with VStates Florida and ORBX True Earth Florida
  • Freeware Downtown Tampa optional
  • Animated car traffic, monorails, SkyConnect (using groundTraffic plugin)
  • Thousands of handplaced tree types (palms, oaks, spruce, etc.)
  • Baked Ambient Occlusion
  • Animated Ground Traffic Vehicles
  • Taxi Networks and OPS File for World Traffic 3 and Traffic Global
  • 3D Airport Vehicles
  • Custom Mesh
  • Easy Installation
  • Highly Optimized
  • 3D Grass
  • High-res 0.5ft/Color Graded Satellite Imagery
  • HDR Lighting

Find more information about the product, and purchase KTPA at on the product page:

From Monroe to the World


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