An Ode to World Traffic 3

March 14, 2018

   

         In X-Plane, things don’t often go how they’re supposed to,  In the ‘other’
sims as well, there’s an issue that we all share of having to settle for most
things, whether it be price, quality, etc. This feeling that resonates with so
many of us doesn’t have the same bitter taste that say, settling to marry someone
might have, but it carries the same sentiment of disappointment. So many of us
have invested time, energy, and money into the X-Plane community and received
an amount of recognition that pales in comparison to what is right or what we
deserve. Here at Threshold, we want to correct this. I want to help correct
this, too. So, starting this week, I am pleased to announce that I will be
writing a
The
goal of this series is to give some small amount of recognition to exemplary
freeware, donationware, and a select few payware developers in our community. This
series will be wide in scope, covering everything from the most well-known
aircraft to the smallest freeware sceneries. Note: these are not reviews and not
all of the add-ons I cover will be the highest quality, but each and every one
of them deserves recognition for something they have done to enhance the
quality of the X-Plane user’s experience. To read a

         I
want to inaugurate this series by discussing an add-on (in this case a plugin)
and a developer that I have a lot of love for:
WT3 is one of those add-ons that lives in a corner that
not a lot of people talk about and that people sometimes scoff at and say “Just
fly online if you want to look at other planes, plus, that plugin has tons of
bugs and requires hours of work to use!” While this is only partially true, I still
don’t care! There’s something about this plugin that makes me want to write it
a love letter, and in a way, that’s exactly what this is. That’s what this
series is supposed to be: a collection of embellished thank-you notes to
developers for all that they do, from a not-so-secret admirer. I feel so
strongly about this plugin in particular because it’s one of the marvels of our
community where several different entities have come together to make something
great. The best parts of world traffic all come from different places. Bluebell
supplies the models for the AI aircraft, Chopinet supplies real world
schedules, and many other users supply modified airport files and ground routes.
All of these things are necessary for world traffic to work, and,
unfortunately, a lot of people despise that so many steps need to be taken in
able to achieve the end result. For me, however, getting all of the pieces of
the puzzle from different people makes it so much more rewarding when things
finally start to work.

         When
everything’s working well, It’s beautiful. Very rarely can flying online, even
during
controllers, achieve parallel
approaches and full terminals of aircraft, all operating on the real-world schedule.
Honestly though, caring a lot about either AI traffic or flying online (for the
sake of seeing other aircraft and populating the world, rather than training
for real-world flying and air traffic communications) requires a certain amount
of romanticizing on the user’s part. When I think truthfully about myself, I
realize that’s exactly what I do, and I don’t have a problem with it. There’s
something that makes me satisfied when I take my time to research which
airlines belong at which gates at a given airport, and finally to watch that
drab “generate flights” button. Watching it think for thirty seconds to
meticulously place each aircraft where it should be- I can’t really explain the
pride that I get from that. I mean, when I say it, it sounds like I’m lame, and I might
be, but I spent hours editing the scenery file and doing research on gate
assignments to get this result. It’s like a birthday gift to myself when I get
to see everything start to work. It’s rare that we are able to feel those
feelings from something that another person gives to us.

(which could actually be solved just by reading section 6.2.5 in this case), don't bother me. Part
of what makes me so giddy about WT3 though, is that occasional weird bugs and
glitches (which, again, mostly arise from not reading the manual) never last
long. Classic Jet Sims is without a doubt one of the most accountable
developers in our community. If I post, even about something that I could
easily figure out just by reading the manual, I will get a response from him,
almost always within 24 hours. If it’s a post about a serious problem, I’ll get
a reply even sooner. Furthermore, he actually takes suggestions from users and
implements those that are good in a lightning-quick fashion. It makes me proud
to be someone who has supported him, and even more so to see the community rally
around such a great individual.

       I
suspect that I thrive when I am able to feel like an anonymous individual
within a collective whole. It is the reason why I feel more content taking the
train, or flying, instead of driving where I need to go. It’s why I feel more
safe in a city than in the country. World Traffic is somehow able to make me
content in the same way. When I watch the airport activity, I feel as if I am apart of it. When I see a plane pop up on the radar, descending through FL20, it's like watching an old friend on the way home. Doesn't the cover image make you feel that? It deserves nothing less than a love letter.

Most Sincerely,

       Scott Havener

A note: Thank you to MisterX6, now Short Final Designs, for making the fantastic KPDX that I used in this article freeware for the community to use. The User Interface Image is of KJFK V1 from Drzewiecki Designs.

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