iniBuilds Updates Los Angeles International Airport for MSFS

January 28, 2023

iniBuilds has recently released an update to their rendition of Los Angeles International Airport (KLAX) for Microsoft Flight Simulator, reducing the VRAM overhead, adding LOD tweaking for extra performance, control panel options to allow for extra frames, and more.

Los Angeles International Airport (LAX) is the primary international airport serving Los Angeles and the surrounding area. It is one of the busiest airports in the world, with over 87 million passengers passing through in 2019. LAX has nine passenger terminals and serves as a hub for several major airlines, including American, Delta, and United. In addition to domestic and international flights, LAX also offers a variety of transportation options, including buses, trains, and taxis, to help passengers get to and from the airport. A Major renovation and modernization project is currently underway at the airport, which is expected to be completed by 2023, including new terminals, parking structures, and other facilities to enhance the passenger experience.

Update 1.10 aims to improve the airport’s performance, with lowered VRAM consumption, an option to enable and disable features to increase the framerate, lodding on all assets was greatly optimized, removal of duplicate items, and guids were changed to prevent clashing with other iniScene products. The complete changelog follows down below:

- Greatly reduced VRAM overhead

- LODs for all assets have been revised and tweaked for improved performance

- Control panel options to allow performance customisation

- Tunnel entrance under 25L/R has been completely reviewed and should no longer impact terrain along Charlie or the T7/T8 stands

- Added stop points 42 and 43 along Lima and Kilo

- Fixed duplicated items have been removed

- Guids have all been changed to prevent clashing with other iniScene products

It’s available on the iniBuilds Store for roughly $24.82, requiring at least 5.76 GB of free disk space to install.

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