Following hot on the heels of Denver and Portland Airports for Microsoft Flight Simulator, Flightbeam Studios appear to be in the latter stages of converting another of their mega-airports, Washington Dulles, to the new simulator with new previews out today.
The developer has made it clear that they're listening to customer feedback too, as criticism about low quality surroundings has been rectified in this new scenery.
Taking to Facebook to share the news, the developer also said "we've got your feedback in mind, and have many nice upgrades to KIAD from previous versions, with some areas getting a complete redo to better fit into MSFS's advanced graphics engine."
Though this is already their third airport for MSFS, customers have reportedly been asking for an even more blistering pace from the developer - in response, Flightbeam made it clear in the comments section of the post that firstly, products for Prepar3D have not been 'forgotten', nor have the likes of Minneapolis-St Paul and Phoenix for MSFS - rather it's a case of delegating workload during this busy time.
"I wish I had 8 arms like an octopus but we're stuck in human form, so we have to bring these airports in one by one," says the developer.
You can see the source post for this article on Facebook.
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