X-Crafts ERJ Family Updated to Version 1.1
X-Crafts, developers of Embraer aircraft for X-Plane, have updated their ERJ Family (E135, 140, 145, 145XR, Legacy 650) to version 1.1. Posted on X-Plane.org by systems developer Steve Wilson, version 1.1 contains improvements to the flightmodel, visual changes, as well as updated FMOD sounds.
Here’s the changelog for version 1.1:
AIRCRAFT RELATED CHANGES
Modified flight models to fly with nose up attitude (1-2 degrees up) on approach (around 120-115 knots)
Modified flight models to fly at M0.78 with CRZ TRS mode engaged.
Spool Up slowed down
Spool Down slowed down
Throttles are less responsive
Modified fuel consumption to match closer real life performance
Less tire friction so the planes need less thrust to start moving
Fixed CRS Needle offset
Fixed Fuel page on Legacy had FWD and VENTRAL mixed
Changed the dome light pitch so it illuminates the overhead panel more.
Fixed GPU voltage was showing wrong values
Fixed overlapping EICAS messages
Fixed Ventral Tank on XR showing zero fuel
Added Landing Call outs Now its 500ft, 100ft, 50ft, 10ft.
Shorter Aircraft Descriptions (for JAR Design Ground Handling Plugin compatibility)
Corrected ICAO signs for E145 XR and Legacy
Park brake now isnt pulled when toe brakes are used
Overspeed bar on PFD is red and goes all the way up
Removed service door indication from Legacy MFD system page
MODEL RELATED CHANGES
Fixed NAV lights being illuminated while the switches were off
The engines now both rotate in the same direction
Remove before flight covers show up only after N1 is 0%
Outer Spoilers deploy less than the inner ones
Cabin Lights are now controllable (you can dim them or switch them on/off completely)
from the FA control panel which is located next to the main door.
Main door can also be closed from this same FA control panel
Added a click spot which swaps the 2 FMS units
Dome and chart holder lights were not actually lit when the light was illuminated.
Fixed pedestal panel lights being connected to the dome lights
Removed the dummy avionics manipulator from the glareshield
Removed easter egg manipulator which rotated the cabin from overhead panel, because
it's supposed to be somewhere else!
Removed service door manipulator in Legacy
The altitude pressure knob nowgoes to FL410 on Legacy and XR
Touched up geometry to remove small gaps in the cockpit
Fixed a tiny piece of the cabin sticking out above service door on the Legacy
Changed parking brake manipulator
Added manipulators to the trim switches on the pedestal
Opening the doors on the panel now also changes the door status on the ground menu
FADEC switches have a default position at 12 o clock
Fixed some issues on the belly normal maps
Some minor tweaks to the cockpit textures to make them blend in better.
Fixed Speedbrake Textures
Gear Up indcators on the EICAS are now white as on the real jets.
If you spawn a session in flight the avionics no longer go through a self test before being fully active
Automatically remove the "remove before flight" elements permanently when the engines are started.
The user can toggle them back on after shutting down the engines.
Auto deploy spoilers on landing. (Note that speedbrake automation will be disabled if the user has
the speedbrakes assigned to a joystick axis). Wheels must be spinning, groundspeed at or over 50 KIAS.
Auto retract spoilers when throttle advanced past 50%.
Initialize STAB DE-ICE in the ON condition for all startup situtations.
Revised the X-Plane descriptions of a few of the custom commands for the autopilot.
Revised the function of the autopilot toggle to properly control the yaw damper when necessary.
Created new command: XCrafts/ERJ_parking_brake. This will set the toe brakes to "full on" as a
replacement for the X-Plane "parking brake" and allow people to slow the aircraft without the
parking brake handle animating.
Encoded in 5.1
Highly modified exterior engines based on new recordings.
Increased bass and volume of ground roll.
Increased bass of interior engines.
Increased Interior start slightly.
Decreased coffee pot rattle (provided you are not standing in the galley).
Added shutdown for interior/exterior engines.
Added main gear retract bumps (only audible in cabin!).
Smoothed transition from cockpit/cabin.
Modified thrust reverse.
50 and 10 callouts added.
Reduced bass on interior and exterior reverse thrust.
Lowered pitch of packs by 1st, also added a slight air noise to try to smooth the high pitch sound.
Fixed overhead switches.
Reduced volume, increased high pass of thrust reverse.
Lowered pitch of avionic fans by 2st
Added nose gear retract sound.
Added mach scale high speed (mutes 322 kias warning and instead triggers at 0.78M).
Changed trigger points for speed warning from 250/320 to 252/322.
Changed Mach overspeed from 0.78 to 0.85
Changed logic on the gear horn. Now triggers with gear up when below 1260RA.
Added triple-chime to gear horn.
Added end caps to packs when using the bleed air switch to mask abrupt start/stop.
Custom park brake now working.
Nose gear extend sound added.
Reduced galley cart distance.
Reduced cockpit rattles.
Fixed 50 and 10 callouts.
Added additional checks for gear horn.
Reduced 50 and 10 Callouts by 2db
Internal mixer placement for packs and nose gear (prevents them from being audible outside the plane).
According to Steve, the update will require reactivation of the product because of changes to scripting code.
Thanks to Discord user Janis for the tip off on the Threshold Discord Server, which can be found here.