Released just under half a year ago, Lebor Simulations’ Beirut for X-Plane 11 is a complete scenery package encompassing VFR objects for Beirut city along with a rendition of Beirut-Rafic Hariri International Airport (OLBA).
Released on the 8th of June this year the scenery package has amassed over 7,700 downloads and receiving an average 5-star review, it’s clear the scenery package is popular with the community.
Beirut is Lebor Simulations’ first scenery package, after a development period of 2 years, the simulation of the city includes the areas shown on the maps below, in the manual the developer states that the areas are only approximate, although goes on to state that there are few exceptions to this area: “Power Plant on the North Eastern side of the city, as well as some static ships and tankers”.
The city area feature list is lengthy with highlights of colour corrected and refined orthophotos as well as custom objects for the cities major towers and landmarks.
Realistic rendering of Beirut city for VFR flights as well as Helicopter operations.
Color corrected and refined Orthophoto Layout.
3 layers of infrastructure:
Custom Autogen Layer (Library based customization to give it a Middle Eastern aspect).
Generic Residential and Commercial Facades with custom textures (Based on OSM data).
Most of the city’s major Towers* and Landmarks (Custom made).
Very detailed downtown, Water Front, Marina and its surrounding area:
The major shrines reflecting the religious diversity of Lebanon (Custom made). Downtown main infrastructure and landmarks (Custom made).
Library elements like cars, boats, ships and tankers to add life to the marina area.
Port of Beirut and its surrounding area:
Main port facility and infrastructure (Custom made)
Details such as Library ships, containers, cranes, vehicles etc.
The two hospitals in town with Helipads (Custom made).
The three main malls of the city (Custom made).
Dynamic and static (texture based) lighting techniques to reflect the city’s ambiance at night.
The airport of Beirut-Rafic Hariri International Airport also has an extensive feature list including a custom 3D infrastructure, autogate compatibility and great night lighting.
Very realistic rendering of the airport.
Manually adjusted mesh / terrain to reflect the elevation variations at the airport.
Color corrected and refined Orthophoto layout.
Multiple layers of decals / semi-transparent ground textures mixed with the Orthophoto to add details when viewed at ground level.
Custom made runways with multiple decals / textures and details.
Adjusted NAV data, ILS positions and tracks.
Custom 3D infrastructure (Converted from our MS FSX OLBAX scenery).
3D Library elements such as ramp equipments, ramp staff, passengers, cars etc.
AI Traffic Rules*.
Gates and Ramps set to accommodate real life Airlines for AI traffic packages like World Traffic 3.
Autogate Moving Jetways:
ynamic Automatic Docking Systems.
Customized schemes of the default ground traffic to match the ones at OLBA
Dynamic and static (texture based) lighting techniques to reflect the airport ambiance at night.
A custom Airport Operations file to use with World Traffic 3 (WT3)
Also included with the package is a data-driven Region Based Custom Autogen: Using the library Export commands, Lebanon Autogen is customized to have a Middle Eastern look and feel. This features:
Region Based Custom Autogen: Using the library Export commands, Lebanon Autogen is customized to have a Middle Eastern look and feel.
Default European town houses replaced with custom made concrete blocks typical of the city’s residential architecture.
Road Textures retouched.
Road and Highway Signs customized.
Forests and Vegetation types customized.
Police vehicles, cars, trucks and buses customized.
Overlay based on OSM data created with “World2XPlane”:
Residential and Commercial Facades with custom textures.
Ground transportation network.
Extended street and highway lights.
Forests and Parks.
Lebor Simulations’ Beirut is available to download from the x-plane.org forums here.